![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh_ZgxoWxviGB1gH0ixUV9Trn3OCIPy_ppgTNW7Dtr9rwuwOd_7728RNAoO9axYbmc3BPMRscFhHtaVvAnFVl9Lwc3XFF8osLgIhiNXZ_3Nl6ipXVS4w7bvPk1TD_1EmWP3c9d1n6_ChkI/s640/heroconcept2.png)
Gone for an Erol Otus meets Akira Himekawa look for the hero.
Based character proportions on 28mm tabletop miniatures - with over sized head, hands & feet.
Generally naturalist palette, but use of a single bold colour in acknowledgement of the 8bit sprite source material.
Originally envisioned the character with a cloak, which would've helped depict movement, but dropped in favour of a backpack which is quintessentially more 'dungeoneer'.
My first impression was Dirk the Daring meets Deadly Towers.
ReplyDeleteThat's a good first impression! I kept him almost generic allowing him to adopt numerous personas. His personality would respond to the player's choices within the game. Also wanted a low-level, noob vibe.
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